Our story began with our first game, Arma: Cold War Assault, which was released in 2001. Developed by just a handful of people, this PC-exclusive title became a massive success. It sold well over a million copies, received numerous industry awards, and was praised by critics and players alike. Since then, we've grown from a ragtag bunch of garage devs to an international family of over 350 professionals – working on Arma 3, DayZ, Ylands, Vigor, the Enfusion engine, and various other projects. Our ambition: to make games that act as platforms for people to explore, create, and connect.